Arcen Games: "This one has a few tweaks and bugfixes, but mainly it's focused on adding more monsters. Prior to this release we had 13 of the target 114ish monsters implemented. Now we've added 5 more.
The effect that this has on the game in terms of the feeling of variety as you explore around is pretty substantial, but that's only going to get compounded as we add more and more monsters. We're going to try to make huge strides on the monsters this month, so there's going to be a lot of releases like this with lots of monsters. Exciting times!"
Our Top 15 LAN Compatible Games include Dying Light, Age of Wonders III and Farming Simulator 15 just to name a few. That is if you are ever hosting a LAN Party and want to laugh at others (or get laughed at) in person while playing these games.
Even though I don't like the idea of Farming Simulator, there aren't that many LAN games out there any more, and shooters seem to be forcing non-local matchmaking. It's great to see what I can play with my friends at a huge birthday party.
This feels less like a sequel and more like a re-imagining of what the first Valley Without Wind was supposed to be. It fixes a lot. The mash-up of genres makes more sense now, splitting your time between managing the world map like a turn-based strategy game and exploring the grid spaces as a 2D action platformer. The platforming, however, is even less interesting than it was in the original game...
Chris Park: "Postmortem sounds so grisly, doesn't it? I was tempted to call this a retrospective, but that sounds a bit foofy. So here we are. This isn't even a true retrospective, because AI War is still going strong and looks to remain that way for some time.
The time period this postmortem will examine is May 2009 through the end of May 2013."