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Molyneux, Notch, Anthropy: why gaming’s new cult of personality is good for the industry

EDGE - Recently, I interviewed Peter Molyneux about his new iOS game, Curiosity. He describes it as little short of miraculous, a global experiment that supposedly contains a life-changing secret at its heart. Everyone else describes it as ‘some cube thing’, all but certain to mark another occasion when the quirky creator over-promises and under-delivers.

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Blackdeath_6631212d ago

perhaps you should have made an article about why it isnt good for the industry you would then have more to write about. peter molyneux's decision to take Godus to kickstarter and have alot of his fans to pay for it by generating hype is questionable specially since he has the means to fund it by himself. its also questionable that the supposedly new and promising game Godus is just a modernised version of his previous populous games