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Submitted by ian86 1056d ago | preview

God of War: Ascension Multiplayer Impressions [Hands-On Preview] |

Ian Fisher writes: As a longtime God of War fan I had my reservations about whether or not the series would fit within the confines of a multiplayer game and the many design elements that are expected to be in it. With multiplayer games being built around character classes, perks, and weapons that in some cases aren’t unlocked until level 5, 10, or even 25 is reached, I had my worries that the basic God of War formula of kill everything & ask questions later would be ruined by restrictions that would be imposed upon it. Thankfully that isn’t totally the case as the direct action found within the beta is indeed what one would expect from the God of War series. (God of War: Ascension, PS3)

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