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Submitted by Gran Canaria 849d ago | news

Team Ninja looking into making more Wii U games

Team Ninja are looking into making more games for Wii U following Ninja Gaiden 3: Razor's Edge. (Team Ninja, Wii U)

Jadedz  +   849d ago
They have a close relationship with Nintendo
At least there's a few competent 3rd party developers on board for the Wii U.
guitarded77  +   849d ago
Ubi and Team Ninja have put a lot of support to the Wii U. Can't wait to see what 2013 brings.
BoNeSaW23  +   848d ago
How dare you call Team Ninja competent after Ninja Gaiden 3!
Jadedz  +   848d ago
Lmao
Good one! :P
PopRocks359  +   849d ago
Hey, I'm up for it. A Metroid Other M sequel with better controls and different writers would certainly be in order in my book.
millzy102  +   849d ago
dead or alive is a must I love them games, hopefully a new game (although there pretty much the same with different skins) or atleast a hd remaster of dimensions 3d, it looks good anyway so it can't be too hard to upscale, but keep the 3d on it if they do.
BlackWolf  +   849d ago
Well, that's good news. Hope they keep up this relationship.
badvlad  +   849d ago
Wii eww ; )
GraveLord  +   849d ago
LMFAO!
This IS the worst selling game on the Wii U. Why would they would be so eager to make more Wii U games is beyond me.

& lol at the people saying "good news" when most of you didn't even buy this game or probably even own a Wii U.
Welshy  +   849d ago
It's not good news regardless of what you may or may not own that a gaming platform is receiving 3rd party support?

The Wii U doesn't grab me at all as a PS3, 360 and Pc owner, but i don't want to see any gaming company suffer in these hard financial times.

All the more power to Nintendo, i hope their system does well!
1upgamer99  +   848d ago
It may have been the worst selling in the beginning , but it was the best version, for one Wii U has more power, and two it is easy to program for, Three The gamepad made it just that much better, and four they know Wii U's user base is not going to go down, but UP. They put a great game out on Wii U and want to run with it! Oh watch the disagrees...that is A OK with me. You can not compare sales of a game to a console that only has 2 million Unites out compared to 80 million...that is a fact.
PopRocks359  +   848d ago
@GraveLord

Where did you hear that Razor's Edge was not selling well?
LOL_WUT  +   848d ago
Of course they would. When you have a publisher throwing money at you to make a new game or two who's gonna want to refuse? Hopefully they have something new up their sleeves. ;)
ronin4life  +   848d ago
?
Who is the publisher you are referring to? Tecmo?
PopRocks359  +   848d ago
@LOL_WUT

And what's your excuse for the Nano Assault Neo devs, Epic games, Crytek and Gearbox?
wiiulee  +   848d ago
the more games the better....they seem to understand innovation concept of the wiiu
Adolph Fitler  +   848d ago
Well, these clowns have the perfect game for that platform, & they better not waste it. Nintendolands Ninja star throwing game should give Team Ninja a direct influence on how to use the controller for a Ninja Gaiden game.
Anyone who hasn't seen, or played this minigame in Nintendoland, heres the scoop, you turn the controller sideways & use it like a lightgun works to aim, then you use the touchpad to launch stars by flicking your finger up the screen.....the amazing part is, that is feels nice & accurate, as well as the surprise of how hard or soft you flick, seems to affect how hard or soft you throw the ninja star. It is really well implemented, & would work so fricking awesomely to enhance a Gaiden game.

Stop using the damn controller for maps & inventory organisers, as I am sold it could be great for games in so many other ways. And, that is coming from a former hater & over skeptical gamer. Nintendoland shows many ways the controller could be used for in just a few of it's games. Another being one I'm not sure what to call, or even how to explain, but you basically direct one of those hand operated train cart things (like in blazing saddles), & you have to guide the cart through a massive maze by tilting the controller, even is one section you blow lightly (with your mouth, ya filthy animals) on the gamepads mic to raise a platform that your cart sits on...It sounds stupid, but is so well implemented, that it is really fun, really basic & really addictive, as well as another good example of the many ways that developers can take advantage of the hardware.
CouldHaveYelledUiiW  +   848d ago
I would love to use that "flick" function in a new Zelda. Especially, if it involved more control over bomb-rolling.

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