Crysis 3 won't receive a Wii U version, it has been confirmed.
Despite being a "possibility" last year, CEO and founder of Crytek Cevat Yerli said "there is no Wii U version" due to a lack of "business drive" between publisher EA and Nintendo.
"There has been discussions between Nintendo and EA and Crytek, but the bottom line is that there is that there's not enough business drive in it," he told Digital Spy.
"It's a purely business decision. I'd love to see it on Wii U, but what I love to see and what gets done at the end of the day are two different things. Even so, I could initiate it but someone has to sell it, right?"
Yerli added: "It's a business decision between EA and Nintendo. If that business decision doesn't make sense, or seems to not make sense for them, it's... not possible for us to make it. We can't publish ourselves, and that's the bottom line."
Irrelevant, Console gamers.. Dont care about graphics.
Wii U will be fine.
I suppose PC gamers don't care about gameplay then.
Assassins creed 3 on wiiu - Native 720 , it isn't on Ps3
CoD on wiiu - The good looking version , the ps3 version is horrible
Mass effect 3- Much more stable than the ps3 version
Trine 2 - Graphics dramatically improved over 360 and ps3.
What makes you think it would end up so bad ?
Even fifa on wiiu has seen key graphical improvements (although a couple of features are missing) the Grass looks way more realistic and so does the crowd...
With a little effort , crysis if it were on wiiu would destroy the 360 and ps3 versions..
2014 it could happen, but 2013 I doubt it. Something like Warface though could potentially come to WiiU as its entry level is free. So they wouldn't have to worry about who is buying it as it will live for however many years they push it to live towards.
Crysis could sell pretty well if it came out before the rush of software really starts to come in.
1. The Wii U is slightly more powerful than current gen overall with some weaknesses.
- If you think your PS3 is more powerful you are a fanboy.
- If you think the Wii U is way more powerful than a PS3 or an Xbox you are a fanboy.
2. Nintendo consoles are for Nintendo games and Nintendo gamers.
- Nintendo has not had great third party support since Snes.
- If you still think the Wii U will have great third party support your lying to yourself just like how Nintendo lied to you about winning back the hardcore.
- The Wii U will not be getting many ports from the next gen consoles because the Wii U is in a generation of it own.
3. The Wii U is a mixed bag of good and bad hardware and design choices.
- The Gamepad is great on many levels, if you think it needs multi touch your stupid, if you think it's to heavy your a bitch.
- Wiimotes are still great when implemented properly and add variety.
- The Pro controller needed analog triggers! how the fuck is Nintendo going to properly port GameCube games that had this feature and why doesn't it support Virtual console games.
- The speed of the OS is strait up unacceptable, especially for a Nintendo product.
Some people can stare at an elephant and pretend it isn't there. Wii U has more core support than the 360 did when it launched.
People who want to play games like this, already have consoles? Yeah...so people that had xbox didn't need the 360 since they already had a console to play games like that?
Since they already have 360 and PS3 then why the need for 720 and PS4?
The fact remains that people who game, buy new consoles, new PC gear, so on and so forth.
I'll tell you what I've played exactly 0 matches of Halo 4, why? My xbox 360 is wonky and the game locks up before I can even get into a match. I'm sure lots of people would rather play on something else, and the Wii U or PC give them an alternative to the 360/PS3's age.
Am I going to buy another 360? Hell no. If need be I'll wait until the 720 comes out to play Halo 4.
Lots of people own 360's and PS3's, but it didn't stop them from building or buying a much better computer. Won't stop them from buying a Wii U. If you like Nintendo games. If you like a system that will have years of support ahead of it. If you like a gamepad. If you like free online service. If you like numerous other things, then the Wii U is something people will purchase. Especially if price or reliability is a concern.
You are right about one thing, with the Wii U being a new console, the install base is low compared to 360 or PS3 and thus for Crysis 3 (a low selling title) won't come out on the Wii U unless Nintendo gave them the money to offset the port costs somewhat basically.
It's something that happens. Crysis 2 lost money and didn't sell very well. Within a couple of months the PC version became pretty hard to find quality matches. You can still find some, but the pings are horrible, and the number of games is very few.
I preordered it on the PC anyways, since Crysis 2 looked amazing on my ATI 5850 and currently GTX 670.
But hey, the PS4/720 will have that problem as well, not just the Wii U. (where the PC version is stronger than any of the consoles).
Overall though, Crytek like other mid-major developers this first year have to make a determination of whether or not they want to put out games for a new console. Not all are wall street darlings, and don't have the cash to take the plunge early. They need a big enough install base to make their money back.
This too will affect the PS4/720 as well. Just like it did PS3/360. There were quite a few games (especially Playstation) that only came out on PS2, even when the 360 or PS3 were out.
I can easily see the generation transition taking out developers as their install base is splintered. Make it for PS3/360 or Wii U/PC/720/PS4? Dev's have already prepared us by saying the first couple of years they'll still be focusing on games that'll work on both. So expect many 720/PS4/Wii U games to be up rezzed games with a few extra things thrown in. But yeah it could be really difficult on the smaller devs.
Some devs might hit it out of the park, while others, maybe spend alot to bring the game to PS4/720/Wii U and not sell many copies, not because the game is bad, or the consoles or bad, but because when you spend more money on a game and sell it to an audience that might be 1/20th as big, then you should expect 1/20th the sales or thereabouts.
These big budget games are used to 50-100 million consoles on two platforms (so 100-200 million) + PC's to be sold to. But early on those games might be relying on 10 million Wii U's and 1 million 720's and another 1 million PS4's. As you can guess 12 million isn't 200 million. So expect some games held back and others bankrupting a company. Though there will be successes too, and might make a company or two as well.
Nah xbox & ps4 will make a bigger splash. The casual hold ninty had seems to be over based on what is being seen.
A graphic benchmark, nothing more.
development of Crysis 3 probably began while Nintendo were talking to devs and publishers about putting software onto Wii U, so there was definitely a window of opportunity for Nintendo to negotiate a Wii U version. so for no Wii U version to happen is, well.
and this is just the start. Ken Levine was on the freaking E3 video talking highly of Wii U and not even his game is coming to Wii U.
It the WiiU sells good, and reach a big user base,say 50mil in two years.
It's not impossible,publishers won't ignore it.
And unlike old wii,WiiU has enough power to run ports of ps4 and nexbox,it will be easy to scale down.
But a N console ist first and foremost for exclusive games,and if we get some ports thats good,but it better be good ports or peoples won't consider buying it.
Why should they buy a third party game when it's running like shit,when there are great looking and great performing first party games with exceptionaly great gameplay too.
Next gen is all about the wiiU/ps4 combo!!
That happens a lot with ports to new Hardware.
I hate the, ''herp, derp, terrible cpu'' excuse. From a business standpoint, it doesn't really make sense.
I hope Nintendo's taking notice, though.
But who knows, this sounds like it was more the publishers decision.
But at the same time, after reading many devs saying it takes almost no time to get a game port up and running no the Wii U, it gets a bit murkier.
Seems to me that Nintendo knows that the added dev costs aren't too much to get it going on the Wii U, whereas Crytek is trying to get some money so they can assure themselves a better shot at profitability.
So it's hard to say who is at fault. But it's definitely understandable given it's a game in the early cycle of the Wii U, and that the game was in development before the Wii U dev kits were available.
Though seeing how Crysis 2 lost money for Crytek and EA, I can see it being more of a necessity to engage in actions that are profitable. So Crytek might be between a rock and a hard place.
It's hard for a dev like this. In an era of devs going under, who knows what sort of a leash EA has them on?
Crysis 2 was one of those games that if they weren't backed by EA they might have gone under. I loved my PC version of Crysis 2 multiplayer. Was really fun and looked great with all the add-ons.
So it's hard to fault a dev from wanting some money to offset potential losses for a Wii U version which only has a couple million units sold worldwide versus close to a couple hundred million for 360/PS3 combined.
Though I see this cropping up for PS4/720 games as well. I expect to see a few devs publishing PS3/360 games even if a PS4/720 system is out. Just like some games came out on xbox/ps2 even though their successors were already out. It's just what happens the first couple of years regardless of what company makes a console. They need an install base to justify making a game.
Guess you were too busy doing whatever to realize this happened with PS2/Xbox games when the 360/PS3 were out.
I.E. the games didn't come out on the new consoles because it would have cost a lot more to make them AND there wasn't a huge install base.
People just don't understand that if you make a game for 50 million dollars, you need to sell a couple million just to break even. If every person with that console buys the game, and you still can't breakeven, then certain games, no matter if it's on a Nintendo machine, or Sony, or Microsoft, won't get certain games.
I have a 360, PS3, a Wii U, and an i7 920 @ 4 ghz GTX 670 PC. (note the last one didn't keep me from buying a weaker Wii U, nor will it keep me from buying a weaker 720 and PS4).
So remember your history. Realize reality. Game makers want to make money, so many devs have to make games on platforms where they will make money, and new console generations are times when game devs are hard pressed to make their money back.
Crysis 2 lost money. EA wants a payoff to make it happen, Nintendo so far has said no.
Bubbleup.
The only game that seems to defy that logic is MH.
Assassins creed 3 on wiiu - Native 720 , it isn't on Ps3
CoD on wiiu - The good looking version , the ps3 version is horrible
Mass effect 3- Much more stable than the ps3 version
Trine 2 - Graphics dramatically improved over 360 and ps3.
I've played them on all 3 systems, Wii u does have an edge in some respects and in others it does not. COD does not run at 60fps on wii u.
Trine 2 is nothing special, neither is mass effect 3.
But your still comparing very old hardware with the WII U.
PS4/720 will swallow up the WII U.
OT; The WII U is next gen! Being it is the next iteration in the line of Nintendo consoles.
How people perceive it as far as power goes, that's up for debate.
As far as this gen goes, all consoles have received games that others didn't! And not because they were exclusive to a certain console either.
I for one am willing to give the WII U a chance, once I can fit it in my budget.