GenGAME writes: "E3 2009 gave Zelda fans their first glimpse at “Zelda Wii,” and although it was only one piece of artwork and a few cryptic words from Zelda creator Shigeru Miyamoto, the response was tremendous. Rarely in gaming has one piece of artwork managed to inspire as much interest and discussion, and reactions were fairly positive across the board.
"It wasn’t until E3 2010 that we got to see what Skyward Sword’s actual gameplay looked like, and the reaction was a little mixed. Skyward Sword had a similar impressionist painting style to the original artwork, but the in-game graphics lacked the edgy, mature look that many had anticipated. Instead, the game took a far more light-hearted approach to graphics, full of bright and vibrant colors. Meanwhile, the Wii’s limited hardware struggled to do justice to Skyward Sword’s art direction. Jagged edges and blurry details plagued the game at times, causing the game to look far less impressive than it could have."
They didn't need to stay in a comfort zone, they really don't need to now. Especially since something new is what fans are really looking for (or at least this one in particular).
I dont think this will be a problem with the next one
Yes , this game looks dramatically better when played on a SD tube tv.
Technically it's not impressive at all , especially by 360 , ps3 , pc standards.
But the art , love , style , time , effort is all their for the taking.
I just love the way that game looks , sounds , feels , etc.
And I cant wait for the next Zelda game on wiiu to enhance all of those things with it's much nicer graphics...
I agree with what you say. I just like the feel of SS. The way the world has been designed and the way it feels really captures the zelda atmosphere. I love it....
Zelda fans are always left with a special kind of grin at the end of every game. Never disappointed. Oracle of ages and Seasons were also amazing, I still remember trying to complete them without dying just so I could see a slightly diferent ending.
If they went in the more mature direction and/or photo-realism, the only thing I would most interested in, is how Nintendo's developers stack-up against their peers.
I would like for them to show-off their talents and show that they are just as able as any company West or East of them.
Even still, I would mourn the loss of some crazy visual style that I missed.
I griped after the Space World switcheroo and I moaned when they changed Skyward Sword’s, reported, realistic style; but many now consider Skyward Sword and Windwaker visually epic.
-I trust them with whatever they come up with- even if I don't at first ;).
No matter how well they are implemented, i will always prefer a more traditional configuration.