GenGAME writes: "I remember reading about the famous GameCube tech demo from SpaceWorld 2000 that depicted an epic clash between Link and Ganondorf, styled after the artwork of Ocarina of Time, but with a much more faithful graphical execution. It was the world’s first real glimpse at GameCube – at what it could achieve on a visual level. Everyone was excited, and wanted to see this new Zelda take shape.
"Fast-forward to 2011, and Nintendo’s just debuted their new Wii U home system, and yet again they call upon Zelda as the forerunner of what the system can do graphically speaking. A new tech demo – the Zelda HD Experience – gives the world the first official look at Link in glorious HD, and after a spectacular reception, people’s expectations for the next Zelda game are higher than ever yet again.
"With so much excitement built up, can Nintendo really afford not to deliver on the hype they’ve created?"
As for the idea that we don't want 'realistic' so much as we want 'High Fantasy', that is a great point. I think the writer put well into words what many Zelda fans have been feeling.
Windwaker HD re-release in late 2013 (with a few new side quests) while we wait, and Zelda U in first quarter 2015 if not Holiday 2014, and I'm personally a happy camper.
Should also not that because of WW art style, the game as aged well and still looks good to this day. Any art style they go with will be fine because regardless, it's the same Zelda formula again
yeap, I remember seeing the tech demo back then and the reality that was Wind Waker. The interwebs was arife with people slamming the living daylights out of Nintendo at the time.
That tech demo eventually became Twilight Princess though I think.
most people wont play the DS games because they are touch only. The art style was never much of a problem. Even though it obviously didnt look as good on the DS
Wind Waker tech demo = next generation Ocarina of Time
Zelda Wii U tech demo = next generation Twilight Princess
I don't know. It just makes sense to me.
In my opinion, Wind Waker is still one of the best looking games of all time.
Heavy stylization adds to the experience.
Even the more "realistic" Twilight Princess had a really cool, dark style.
Something new is all I ask.
They tend to do that anyway.
Wind waker, okami and journey are solid evidence that great art direction is as important is how raw graphical power.
So in conclusion Nintendo hurry up and give me a new Zelda game already!
IMO the coonstant changing of the art style in the Zelda fanchise is helping the series a lot.. you know that every Zelda feels different thats mostly due to the graphics Nintendo chose for ech title.
Though I thought the style aof the Wind Waker was a 180° turn of of the original tech demo we got a hell of a game. Imagine WW with the art style of OOT and MM ;)
But lets trust Nintendo...even if they go the same route like they did with Wind Waker I personally will have a lot of faith in Nintendo.. Every Zelda game was fantastic!!