One hallmark of this generation in gaming is that large numbers of people came out of the ‘I hate stealth games’ closet en masse. It’s not too hard to see why, as the stealth genre of gaming was a distinctly fifth and sixth generation phenomenon. It rose to prominence partly as a result of the technological capabilities straddled the line between being able to capture the gameplay and graphical elements that create an immersive experience.
Say whaaaat? I whole heartedly agree that Chaos Theory is one of the finest stealth games of all time, but you're trying to tell me Splinter Cell: Blacklist will have more stealth than any of the MGS games?
You sir, are messed up in the brain, from what i've seen of Blacklist it's more of a cover shooter with the Conviction "tag and execute" system replacing any form of stealth.
I never wanted to see the day when the legendary Sam Fisher was running out in the open, stylishly shooting several men at once in broad daylight.
If anything of that sort should ruin my other favourite stealth action character (Solid Snake), i'm handing in my gamer card.
MGS's stealth usually comes across as being:
--overly simplistic, such as the octocamo suit in MGS4, or just laying flat on your stomach and sneaking, like in any MGS game
--contrived and unrealistic, such as pulling a box or barrel out of your back pocket to hide in all of a sudden. or pausing the game to change your camo suit, like in MGS3
--not as environmentally interactive
Splinter Cell's stealth is much more fluid, realistic, and believable. you interact with the environment (and enemies) much more and in a more realistic manner, and you're completing real stealth-based objectives. not only that, but you often have a lot more cool stealthy gadgets to use. ones that actual military or tactical groups might use irl.
i'm sorry, but laying flat on your stomach and crawling past a group of enemies cannot compare to what Splinter Cell has contributed to the stealth genre. also, i haven't played any of the Thief games, so i'll fully admit that it has probably done a lot as well, and i just don't know about it.
Sneaking into a base without touching anyone, Not making a noice, Not setting off any alarms, Using only the shadows. Then leaving that base without anyone having any idea that you were there. IS STEALTH.
(Conviction isnt stealth, But the others are.
I also l love how it's said in the various parts of the series that no one has ever seen the infamous assassin and that there's not a definite profile picture drawn by the police. I mean, seriously? The dude has so many noticable physical characteristics that you would spot him miles away in the case of a manhunt. If it was that easy to sneak into places, and the only thing that you would need was to find a proper dress... well, my friends, we'd be living in a very, very messed up world.
So many stealthy memories
Splinter Cell WAS a great series.
this is why we cant get a reboot.
farcry is my favourite at the moment
Splinter Cell is catered to more of the Tom Clancy adult crowd.
Sam Fisher would be a bad ass in the real world. Solid Snake wouldn't even pass boot camp. LOL!
tenchu z is also awesome. (so underrated that game)
As well as a return to the open levels of the first game. I just wish it had the level editor from part 2.
GIVE US A REBOOT PLEASE!!
But when it actually comes to the game play of stealth. You cannot dispute that the stealth title is deservedly appointed to the first 2 splinter cell games.
I don't know how anyone could even dispute that. MGS isn't a stealth game, It's tactical espionage (We can argue about that all day), realistic stealth isn't a main factor about MGS, its the story.
I love MGS series, I mean love it. But you'd have to be stupid to say that anyone one of its games is the quintessential Stealth game experience, Not when there's Thief and Splinter cell around.
TACTICAL ESPIONAGE ACTION
Splinter cell uses the elements of darkness & light, concealment as well as sound. Whilst the MGS series uses sound & hiding as a whole in sometimes usually but funny places i.e. boxes. MGS series has a better story and cast of characters but not better stealth. Love both though
Splinter Cell was amazing back then, no doubt about it. I even felt bad when the HD collection came without the coop(I heard), but saying that MGS is weak at stealth.. come on. You can beat MGS without killing anyone, without being seen, without using any sort of 'health' whatsoever. We must also remember that they're both set in a different 'universe'. Then again this is simply my OPINION.
Anyways, I'm out. Happy Día de Reyes to everyone here.