ArcheAge's Korean open beta is in full swing, and Steparu has been spending some quality time with the upcoming sandpark title. A new post details a series of week-long adventures that led up to level 20, as well as plenty of video that covers questing, a tour of one of the game's neutral trading markets, and an instanced dungeon. Let's share the ArcheAge adventure with Steparu.
OH look a COMBAT trailer......kind of important in showcasing a RPGMMO
(typical scary Opera Music included)
Related video
http://archeagescandinavia....
Other than the crazy char customization the selling point of this game & the reason that this game was made to occupy players for years not just 1-3 months like most other typical MMORPGs succeed to do, is that u can build almost anything, houses, forts, castles, boats, ships & u must gather material for all this by your self little by little, u must cut trees for wood u must mine for stones & u can create farms & raise crops u can raise fruits/vegetables & then create a shop next to your house & sell things u produce etc :P the things u can do out of farming/grinding have no ending, literally.
But all that for me would not be enough to make me anticipate this game so much if there was not a free PvP/PK system similar to L2, the game is 1 big world & action takes place most of the time in the open world, there is some instants as I know but not like in other games, that means u cant hide4ever, the game was made with small or large scale wars in mind by design & u r free to kill any1/anytime & the devs implement even a court/judge/prison system for PKers things no1 have ever see on any other MMORPG before.
I saw it in a trailer long long ago but forgot all about it!
How come they haven't been showcasing that feature more as it looked really interesting in the trailer!