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The rise and rise of the indies, and why they’re finally a legitimate alternative to the mainstream

EDGE - A faint stirring on some obscure blogs, and some thought-provoking links emailed around the Deus Ex and Thief teams at Ion Storm in 2003: those are my first associations with the words ‘independent games’. There were a handful of disorganised hobbyists and recent college grads interested in our hallowed industry, standing outside the ivory tower, and making intriguing things by themselves.

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dedicatedtogamers1303d ago

5 years ago, indie games used to be vanity projects, tiny little games meant to show off the creator's "creativity" or whatever. But nowadays, there are $5-$10 indie games that are giving me more value, more entertainment, and more gameplay time than a lot of full, AAA, $60 retail releases. That's kinda sad when you think about it.