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Biggest Videogame PR Gaffes of 2012

There’s a saying in journalistic circles: “never make yourself the story.” In the world of games development, where a stray interview comment or ill-advised PR stunt can blow up across media sites in a matter of minutes, that’s not always an easy rule to stick to.

2012 had no shortage of blunders, flubs and mistakes to choose from, so here are some of the stand-out public relations gaffes of the past year.

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incgamers.com
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Elly1334d ago

Girlfriend mode - I still titter at that one.

Maticus1333d ago

The War Z is a pretty big cock-up in my opinion and no doubt there will be more from them.

SilentNegotiator1333d ago

That game had *fundamental* issues.

AsheXII1333d ago

More like overblown lines by sensationalist media.

DeFFeR1333d ago (Edited 1333d ago )

Halo 4. The whole "Crimson Map Pack" being "free" and then later "a 14 day trial." Then the specialization codes - they were sent, they weren't sent, some regions don't get them etc. (Hint - don't hold parts of your game back from the community... it has zero potential benefit for you.)

Just a piss poor PR job from 343i. Game is decent, PR could have been much much better.