130°
Submitted by Godchild1020 657d ago | opinion piece

Our PS Vita Development Experience

Super Icon Writes: The Vita is a really nice machine, with potentially superb graphics performance. We really wanted to utilize this as much as possible – with nice shaders, real-time shadows, reflections and so on. We did this – but an issue we hit was that the Vita just isn’t as powerful as say a PS3 or Xbox, so it required a fair few months of code optimisations to get decent performance. It was hard-core for a developer as small as we are, but we were delighted with the results and how nice the games looked on the Vita. (PS Vita, Pub Games, Vtrax)

fantasygamer  +   657d ago
Why not try KickStarer alot of small companies are doing that it seems. couldn't a small development team also do that?
#1 (Edited 657d ago ) | Agree(9) | Disagree(1) | Report | Reply
theenglishman  +   656d ago
KickStarer, eh? Sounds interesting :P
GenericNameHere  +   656d ago
Yeah, why not try Kickstarter? I don't really trust Kickstarter, since some don't deliver on their promises, but this is an example of when I recommend someone to try Kickstarter. When a team basically runs out of funds for a game they put so much passion into, but have to stop work on it due to financial issues.
Also, can't they ask Sony? Sure, they might force the developer to make it exclusive, but Sony would fund them.
ABizzel1  +   656d ago
The Pub game looks great, get a Kickstarter going, and use a similar art-style and make something like Heavy Rain Vita, or Walking Dead Vita.

If it's something ambitious like that then people will support it on Kickstarter. At least I would.
lastnameiodfogewiuh   656d ago | Spam
supremacy  +   656d ago
Just go to Sony, they now have ways to help studios like this out. Tweet yoshida and get in contact with these people i am sure that with time youll get a response,hopefully a good one at that.
Kennytaur  +   656d ago
To be fair, they asked for it. Bit over more than they could chew. Had they stuck to one game at a time, it'd be fine, but no. They had to take on two at the same time, without funding. They need to put one on ice until they find some money.
psp2roundup  +   656d ago
"so it required a fair few months of code optimisations to get decent performance." - You are coders, that's your job... and optimizations, translations or rewrites are required when moving across any platform.

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
10°

Retro Gaming Halloween Style, Part Three: White Day

6m ago - Michael Crisman writes, "Yeah, yeah, everybody makes their lists about scary, creepy, or flat-out... | PC
10°

Complete List of the 100 Highest Players Growths in FIFA 15 Career Mode

7m ago - The best way to do it is to check the list of the highest player growths that we bring you here.... | Xbox
10°

Borderlands: The Pre-Sequel Review | MONG

7m ago - One of the associate writers at Middle of Nowhere Gaming spent the last weeks playing Borderlands... | PC
10°

Gunhound EX Developer Is Making A Mecha Shooter For PS4 With Multiple Endings

7m ago - "Announced earlier this year, Dracule Software is making Assault Suits Leynos for PlayStation 4.... | PS4
Ad

Getting started in Archeage

Now - Quick overview from Curse on everything you need to get going in Archeage. | Promoted post
10°

ScrewAttack Games Reveals Disorder Featuring Psychological Puzzle Platforming

7m ago - GR: Our friends in the gaming industry have announced a collaboration with Swagabyte and earned t... | PC