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Our PS Vita Development Experience

Super Icon Writes: The Vita is a really nice machine, with potentially superb graphics performance. We really wanted to utilize this as much as possible – with nice shaders, real-time shadows, reflections and so on. We did this – but an issue we hit was that the Vita just isn’t as powerful as say a PS3 or Xbox, so it required a fair few months of code optimisations to get decent performance. It was hard-core for a developer as small as we are, but we were delighted with the results and how nice the games looked on the Vita.

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fantasygamer1304d ago (Edited 1304d ago )

Why not try KickStarer alot of small companies are doing that it seems. couldn't a small development team also do that?

theenglishman1303d ago

KickStarer, eh? Sounds interesting :P

GenericNameHere1303d ago

Yeah, why not try Kickstarter? I don't really trust Kickstarter, since some don't deliver on their promises, but this is an example of when I recommend someone to try Kickstarter. When a team basically runs out of funds for a game they put so much passion into, but have to stop work on it due to financial issues.
Also, can't they ask Sony? Sure, they might force the developer to make it exclusive, but Sony would fund them.

ABizzel11303d ago

The Pub game looks great, get a Kickstarter going, and use a similar art-style and make something like Heavy Rain Vita, or Walking Dead Vita.

If it's something ambitious like that then people will support it on Kickstarter. At least I would.

supremacy1303d ago

Just go to Sony, they now have ways to help studios like this out. Tweet yoshida and get in contact with these people i am sure that with time youll get a response,hopefully a good one at that.

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