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GDC 2008: Watch Highlights of the Developers Rant

Joystiq writes:

"While you're reading our thorough coverage of the Game Developer's Rant (trust us, it's worth it), be sure to check out video highlights from the session courtesy of Mahalo Daily. Unfortunately we only have the first half of the session on film, so you're going to have to read the rest."

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Silver3603464d ago

Just remember as with movies art doesn't sell to the mass market. Game development is still too expensive for them to be art. Any film maker can make a thoughtful film for under $100,000. Just try to do the same with a game. Games are interactive and it is much harder to get someone to feel something when you don't control everything.