1UP: "Somewhere in your genetic make-up -- deeper down for some -- nature has put in the code for paternal instincts. Once you have a child, the drive to protect that little bundle of joy is incredibly overwhelming. Every scratch and bruise, every time another snot-nosed kid acts like a bully, it feels like you're taking on the wound ten-fold. The Last of Us may have figured out how to tap into those emotions, tugging at our heart-strings to create a narrative with real staying power."
since ps1 till now they never made a bad game
all uncharted games were awesome and won HUGE (and i mean HUGE)numbers of GOTY awards
Jak and daxter games are awesome
crash games are awesome
the last of us won't be any different than those games
it will hit big and win sh1t load of GOTY awards and score very high
I dont care of reviews or anything like that
I know it since the first information came out (no demo gameplay no screens, nothin except a few infos and 2 short disturbing teaser vids)
As for the mods lol well we all know they def. aren't neutral or pro Sony lol
On the matter of the game, I also can't wait to approach it in a number of ways on different playthroughs. I think the choices you make on first playthough will cut the memory deepest, just like in Quantic Dream productions and series like Mass Effect. That is what I'm most interested in, well besides how deep inventory management runs and how the story/characters/locations/rel ationships/enemies develop.