Kirk Hamilton- "Here at Kotaku, we like to put together lists of tips for getting the most out of some games. Skyrim, Far Cry 3, Arkham City, games like that.
Journey isn't really a game like those other ones. There isn't actually a "best" way to play it. But there's one tip that I wanted to share, because I've found myself offering it to more and more people over the last month. Seeing as how Journey has wound up on lots of Game of the Year lists, I get the sense that there are still plenty of people firing it up for the first time."
The composer behind Journey, Austin Wintory, recently had a chance to revisit the classic game, just in time for its tenth anniversary.
My fav indie game ever, played this on ps4 and ps5. Too bad it does not have a plat trophy.
Jenova Chen told us about the development of the game.
Today, veteran game developers with experience on games like Journey, Skyrim, Spider-Man, Edith Finch, Ratchet & Clank and more, have come together to announce a brand new game studio, Gardens.
Concept artist has a very distinct style and if they can translate that into the game well this studio will be making some visually stunning games.
How I played it: headphones on, cellphones off and played through in one sitting.
They are morons for not implementing a single player option in this game. I did the same thing and signed off after I realized someone was doing everything trying to show me everything. Fug that.
Common sense and instincts compels you to follow others.. but you really don't need to if you wanted. You can always just wander off and explore.