The video game business never has a year without controversy. 2012 was no different in that respect. But the different ways that game companies could get into trouble and draw mass market attention were surprising. The age-old controversies about sex, violence, and other cultural insensitivities surfaced again this year. But game publishers also had to deal with the consequences of being hacked, violating the government’s concerns about military security, and upsetting fans by failing to live up to games-as-a-service obligations in free-to-play games.
I personally think a better graph in gauging maturity (in the way you mean it) is the community's responses TO those issues, rather than the issues themselves.
-Given the insensitive remarks/blogs directed towards anyone questioning any form of sexism in games, I see a group of the community unwilling to have this discussion and prey on said complainers' possible physical traits, social status, etc.
-Yellow (gaming) journalism has reached new heights in an industry seemingly craving for it.
The games may be maturing, but it's tough for me to believe the culture is. Since most topics are regurgitated and fail to bring any new enlightened angles on the controversies, it seems like most are content with sticking in limbo.
Edit: I'm sorry my points are distanced from what's discussed in the article.
Biggest controversy was in Telltale's Walking Dead!
Spoiler Spoiler Spoiler!
Carley when the RV breaks down!
X
Edit: I know that doesn't have much to do with the article btw, but I thought it was controversial!
X
And yeah, I wish there were a little more consequences to your decisions... A couple extra parts. I tried to save the guy instead of Duck hoping for an entirely different path, for example! Outstanding game regardless!
X