Jeffrey Grubb:
There’s no such thing as bad press. It’s a cliché, and — even worse than that — it’s not even true.
If you want evidence that the public spotlight is a bad thing on occasion, you should acquaint yourself with the story of Ocean Marketing. As our article points out, an angry customer asked someone mildly famous to publicize a few emails he exchanged with the owner of Ocean Marketing, and it destroyed the company. Or how about this advertisement Sony ran for the PlayStation Portable, where a white woman is holding a black woman by the throat with the caption, “White is coming”?
Yeah, that was ill-conceived.
Now that it’s the end of the year, we are gonna take a few minutes to reflect on the terrible examples of game-related advertising, marketing, and public relations in 2012.
Cinnabunny and Time is Honey are currently up to be crowdfunded on Kickstarter right now. They're both adorable.
A Kickstarter campaign for Scrylight, an AR game that lets players hunt ghosts, is launching in October.
"The Darmstadt-based (Germany) indie games publisher rokaplay and indie games developer Cyberwave, are today very proud and happy to announce that their beautiful and cozy survival/crafting game “Solarpunk“, managed to become fully funded via Kickstarter on June 29th (2023)!
And it's all thanks to the 6,312 backers who pledged a total of €305,266 (which is 10 times the game's original goal of €30,000!) to Solarpunk's Kickstarter campaign." - Jonas Ek, TGG.
Vita, before anyone else says it. Great device, horrible marketing.
No one thinks the 3DS got marketed like shit? Not to mention the terrible idea of naming the Wii U the Wii U. John Q casual gamer probably just thinks it is an add on to the current Wii.
F*ck this guy .The Vita one wasn't bad. Why are these articles posted?