Chad from We Got This Covered wrote:
Unsurprisingly, Microsoft’s motion-sensing Kinect peripheral hasn’t really caught on with gaming’s hardcore crowd. The related blame mainly falls upon the computing giant and its third-party supporters, as noteworthy exclusives targeting core gamers have been few and far between. However, the lukewarm reception is also related to the movement tracking issues that have plagued the device, resulting in control problems and frustrating occurrences. Those are things that do not sit well within the button-preferring crowd, and for good reason. Casual audiences, on the other hand, are a different story. As such, it’s no wonder that studios have kept to developing child, family and party friendly experiences for Microsoft’s high-tech detector.