kotaku.com: I can tell you exactly when I ruined Pokemon for myself. It was when I enlisted the help of an Action Replay and an obscure program that let me do just about anything in the game. It was like playing god. Pokemon god. And having this powerful ability completely changed how I see cheating.
Uncharted 2 letting me buy a rocket launcher instantaneously and not penalizing me by blocking trophies was pretty sweet hehehe.
Ulimited Ammo/health fair enough but the flying car cheat, All pedestrians riot, all pedestrians want to kill you were great
I also got that Pokemon cheat, infinite everything, shining Arceus and shit. It was fun for a couple of hours, then you realize there is no goal in the game since you have everything and can do everything. Those cheats are bad. But those that give you op stuff like in AOE? They're fun, and they're not game breaking.
Of course when a developer puts in a "cheats" menu or changing options like in GTA or Saints Row then it's fine because it's not really cheating but using a different option. The second you mod or use glitches to gain the advantage then it's not okay.
Although I agree cheating in which you glitch and mod for infinite anything is terrible in online experiences, I do not believe they are terrible in single player games that have no achievements or trophies because then you are only making the experience easier, and aren't gaining anything for it. (online achievements or leaderboards)
I sometimes use the Action Replay DS for Pokemon games, although I NEVER play online when I use it. It's only fun when you play locally with friends who have cheated themselves to have ultimate Pokemon battles with Wonder Guard and such.
single player games, with no trophies thats acceptable
What I want to know if that actually let's you get trophies. If it does, then THAT is exploiting cheats and should not be let allowed.