Trine 2: Director’s Cut is essentially Trine 2 packaged with some DLC and a few other extras (more on this later.) It continues the story of the three heroes of the “Trine”, a mystical item that connects the three intrinsically and lets them work together as one. Amadeus the wizard can manipulate objects from afar and create objects out of thin air, Pontius the knight has brute strength and defensive capabilities, and Zoya the thief is nimble on her feet, can shoot arrows and has a grappling hook that helps her get to places the others cannot. The Trine as a story element is a pretty convenient MacGuffin, existing mostly to explain the gameplay, which revolves around switching between the three heroes on the fly to work together to navigate the terrain (3D graphics, 2D gameplay), defeat enemies and solve puzzles. You can play Trine 2: Director’s Cut single player, or through local or online co-op.