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Ratchet & Clank: Q-Force Review | TGL

TGL writes:

"There’s an ever so slightly unsettling spate of ambiguity and inertia creeping into Insomniac’s Ratchet & Clank output. Given that the developer is now a multi-platform studio who are on the cusp of releasing their first “not just on PlayStation” shooter in FUSE, we should be grateful that they are still willing to dedicate the creative time and effort into crafting something new for the legions of devote R&C fans and admirers out there. In saying all that, what they have been churning out of late hasn’t exactly matched the initial high standard of undeniably charming, whimsical, unanimously fun and comical intergalactic adventures that have long defined this series. This latest offering, subtitled “Q-Force”, is a bite-sized adventure akin in size to “Quest for Booty” and while it certainly looks and reacts like an R&C game, the curious crossover to a experience defining tower defence like mechanic, doesn’t really compliment the greater R&C set up."

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