JIG: You know those old Flinstones cartoons where they would show a bored looking animal being used as an appliance? Some beleaguered boar under the sink being used as a garbage disposal would look at the camera and quip, "It's a living"? Well, Mike Houser's arcade reflex-driven game Spike: A Love Story, Too is like that, only squishier, and with an undercurrent of vague ickiness. As a lowly spike trap like so many others, you're just coping with the day-to-day drudgery of crushing players and helping keep the monster population down, all while trying to keep your job security high by meeting your quota. Good thing you love what you do, and what you do is render things into a fine paste... especially if it gives you the chance to see your beloved game mascot!