90°

We Don't Play Games - They Play Us

Andy Hartup:

Back in March, BioWare delivered the final chapter of the Mass Effect trilogy. It was meant to be the epic send-off for one of this generation's best-loved series, but instead it caused an internet storm as players complained about the ending.

In the weeks that followed, the official BioWare position went from - and I'm paraphrasing here - 'there's nothing wrong with our ending, we like it' to 'we're making an extended-cut as quickly as possible'. Why the change of heart? The answer lies in this question: who really owns the games we play?

It's a question I asked plenty of developers in the months after Mass Effect 3, and they all came up with different answers. Jen Timms from United Front Games believes they belong to us: "[LBP Karting] belongs to our community." Meanwhile, Rob Jones from Visual Concepts insists that developers own their creations: "I think the game still belongs to us. Because as developers we are the end user. You'd never hire somebody that...

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Heavenly King4129d ago

we don't PAY games
they PLAY us

??
I think instead of pay it should be play.

Tetsujin4129d ago

If you want my full opinion; before the internet was getting mainstreamed it was the companies who owned the games, and at one point they made very good, positive decisions. Now it seems they lost touch with the public, worried more about $ than making good, reliable products, and most of the time broken games that's later patched for unknown reasons.

This gen proved to be one of the worse because it's not about how fun a game is or how much people who share common interests can discuss; it's about who can jump online first, nit pick and whine about EVERY game, and start online petitions which "might" work. Some arguments are legit and some do have some valid points, however anymore it's about who can start flame wars and make the community more split - almost like a gamers Civil War.

70°

I'm Replaying Skyrim (again), and So Should You

Replaying Skyrim after 13 years is a reminder of the progress made in western RPGs over the last decade, but also what's been lost.

anast12d ago

I tried, but it's a poorly made game that insults its customers.

lucian22912d ago

nah, only mods make it decent, and even then it's bad, and this is after i modded for at least 3 years

Nittdarko12d ago

Funnily enough, I'm about to play it for the first time in VR with 1000 mods to make the game playable, as is the Bethesda way

110°

The 7 Best Western RPGs: Immersive Adventures

RPGs are often huge, sprawling endeavours. With limited playtime, we have to choose wisely, so here's the best western RPGs available today.

SimpleSlave12d ago

"I started playing games yesterday" the List... Meh!

How about a few RPGs that deserve some love instead?
1 - Alpha Protocol - Now on GOG
2 - else Heart.Break()
3 - Shadowrun Trilogy
4 - Wasteland 2
5 - UnderRail
6 - Tyranny
7 - Torment: Tides of Numenera

And for a bonus game that flew under the radar:
8 - Banishers: Ghosts of New Eden

DustMan12d ago

Loved Alpha Protocol in all it's glorious jank. Great game.

SimpleSlave12d ago (Edited 12d ago )

Not only glorious jank, but the idea that the story can completely change depending on what you do, or say, or side with, makes it one of the most forward thinking games ever. The amount of story permutation is the equivalent of a Hitman level but in Story Form. And it wasn't just that the story changed, no, it was that you met completely new characters, or missed them, depending on your choices. Made Mass Effect feel static in comparison.

Alpha Protocol was absolutely glorious, indeed. And it was, and still is, more Next Gen than most anything out there these days. In this regard at least.

Pity.

60°

Nintendo starts Partner Spotlight Sale on the Switch eShop

A new Partner Spotlight Sale is now live on the Switch eShop, including Skyrim, lowest price ever for Bomb Rush Cyberfunk, and more.

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