GI: As is usually the case, many of the year's biggest titles were first-person shooters. Despite this, 2012 also saw the release of several fantastic games that fit more snugly under the action umbrella. Read on to discover Game Informer's picks for our favorite action experiences of the year.
Non-playable characters in certain games are meme material, thanks to their foolish behavior. These are the big-budget games with the dumbest NPCs.
Bethesda makes the most consistently stupid NPCs, like really bad... yet I still can't help but love playing their games. Guilty pleasure, I guess. *sigh* 😩
Every Bethesda game and Every Halo game. This list needed to have Cyberpunk somewhere.
Here are the most peaceful areas in games that are otherwise quite violent, offering players respite from chaos in the game world.
My first thought was the safe rooms in the resident evil series. When you hear that enchanting music you know you’re safe.
Afterlife in Cyberpunk 2077 is a peaceful area? Erm, hands down and very hard to miss, Misty Olszewski's Esoterica is the absolute epitome of peaceful areas in that game.
The "last of us" deer location i found to be a welcoming respite. It was nice to not have someone trying to eat me.
Carve your burning fist through this list featuring the best beat'em ups you can experience on the PlayStation 3.
A big hell yes for Dishonored!
I thought Dishonored played it way too safe with the story. Was never surprised by anything. I knew who was going to screw me over and why and so on. Was very disappointed with the story, but enjoyed the gameplay.