80°
Submitted by Nineball2112 573d ago | article

Wasteland 2 uses real science to make sci-fi more believable

Sebastian Alvarado is a Ph.D candidate at McGill University in Montreal. He's also part of a collective of scientists called Thwacke, which is helping game developers bring more rigorous reality to their games, most particularly in the realm of science-fiction where fans expect a firm hook into reality. (PC, PS3, Wasteland 2, Xbox 360)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
30°

5 Things That Destiny Absolutely Needs At Launch

5m ago - Twinfinite lays out 5 things that the Destiny Beta made very clear are going to be needed by the... | Xbox 360
20°

See the 6 Other Mass Effect Covers That BioWare Made

6m ago - Have a look at the 6 box arts that BioWare made for Mass Effect that didn't quite make the cut. Y... | PC
20°

Review: The Swapper (PSN) | Hardcore Gamer

6m ago - The Swapper, which is set for an August 5th release on PS4, PS3, and Vita, is one of the best exa... | PS3
40°

XSEED Confirms Akiba’s Trip: Undead & Undressed Heading to PS3, Vita in August

29m ago - Publisher XSEED today announced they will be bringing ACQUIRE‘s over-the-top action RPG Akiba’s T... | PS3
Ad

Start Making Games for the PS4

Now - Want to design the next generation of video games? Start learning game design today. Click for more info on how to get started. | Promoted post
20°

Dark Souls II - PC Review | Chalgyr's Game Room

29m ago - Chalgyr's Game Room writes: Dark Souls 2 is the sequel to 2011's incredibly difficult yet utte... | PC