DHGF: Crimson Shroud, the third of the Guild01 titles to release in North America, is arguably the most interesting of the bunch as it tries to bridge the gap between eastern and western game design, while also applying a touch of tabletop RPG to make the traditionally behind-the-scenes dice rolls into, well, actual dice rolls. The combat is complex despite the short adventure, though the difficulty will be in understanding what isn’t explained rather than what is. If you can look past the lack of voicework and characters that are represented as figurines, you’ll find an interesting tale wrapped up in D&D style adventuring. Being such a diversion from Yasumi Matsuno’s previous works, the game isn’t recommended for everyone. If the tabletop trappings aren’t enough to turn you away, then you’ll find that Crimson Shroud is one of the better Nintendo eShop releases to come around this year.