60°
Submitted by Emilio_Estevez 561d ago | review

Review: Big Sky Infinity | TGR

TGR writes:

"One stick moves your craft. The other determines where you’ll be shooting stuff. Sound familiar? That’s because it’s been the formula for pretty much every dual stick shooter throughout the past generation of console gaming. Whether it’s the brilliant Super Stardust or that awful Ghostbusters game from last year, it’s a very well used and well known formula. So how does a developer make their game a bit more interesting and stand out from the crowd? By making every single game totally different, that’s how." (Big Sky Infinity, PS Vita, PS3) 7/10

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
20°

Why The Order: 1886′s Gameplay Won’t Slow It Down

11m ago - OnlySP: If there’s one game that’s completely perplexing gamers, it’s The Order: 1886. With an in... | PS4
10°

The Wolf Among Us in Review: A Full Season Discussion | IncGamers

11m ago - With The Wolf Among Us finally out among us as a complete season, IncGamers' Tim McDonald and Pet... | PC
10°

Sonic Jump Fever - Tips and Cheats: The Strategy Guide

12m ago - WP - "Sonic Jump Fever is a new free Doodle Jump-esque affair for the iOS and Android platforms.... | iPhone
20°

Watch The Making of Borderlands: The Pre-Sequel

12m ago - Hardcore Gamer: Gearbox Software and 2K Australia has today released the first episode in a serie... | PC
Ad

Start Making Games for the PS4

Now - Want to design the next generation of video games? Start learning game design today. Click for more info on how to get started. | Promoted post
10°

Flashback Developer Returns With Subject 13

12m ago - Nathaniel Liles writes: "Subject 13 bears many hallmarks of a point and click adventure game, and... | PC
Related content from friends