NowGamer: Ubisoft's ambitious adventure didn't quite work out as planned but what went wrong?
The pacing was just awful. That's my biggest complaint about the game. To me, it just felt like a chore to play through the story. The side content was excellent, but by the time I had chugged through the terrible story, I was burnt out, and didn't really feel like going back to it.
I agree. The pacing is downright terrible. I've tried my best to make progress through AC3 to at least get to Conner but the game is so slow and boring, I can't make it past the Kenway missions before ejecting the game and popping in Dishonored or Farcry 3. I'm not even the gunho CoD ADD type either. I just find the game incredibly boring with one button iWin combat, and awkward controls. Another issue I have is with the stealth in this game. I'm tasked with reaching the docks with some other dude in tow and get spotted in a restricted area while leaning against a wall facing away from the guards...with 20 other people wandering about, yet they still spot me. It's not even a problem because I can one button kill all of the guards and only lose 100% sync which is pointless anyway. AC3 is awful and the series clearly peaked with AC2. This is what happens when you milk a franchise to death.
You can't blame this on milking. It had a three year development time, I think they tried to do way to much new things with this game and who ever play tested this needs to be fired some of the full sync requirements are almost completely impossible and the amount of bugs gives Skyrim a run for its money.
Main Mission Structure I liked the story of AC3 a lot, however my problem was how the main missions where arranged. I mean AC2 and ACB by far have the best mission structure. AC3 has the best gameplay (freerunning and combat), but AC3 just pissed me off because it had so much potential to be amazing, and it feels like ubisoft sabotaged it everytime during the main mission. I mean, the side content in AC3 is really good, the peg leg stuff was awesome, the naval missions and the fort liberations. But the problem is really the main mission structure and the fact the game feels so bogged down by mundane tasks its frustrating. I mean, the game goes apeshit with collectables, but the only ones that actually benifit you or reward you are the peg leg ones. The underground is pointless, it would have been so much better if it was like the tombs in AC2 and ACB. Also, no puzzles which I loved in AC2 and ACB. I mean, how did they forget so much that made the series so good in AC3? Also ACB did full sych properly, it was a means to challenge the player, but was never intrusive on you. Now its there for the sake of a trophy or achievement. Atleast reward people with the patience to full synch the entire game. I have 99% of AC3 done, with a 95% trophy completion, but I don't feel like finishing because of the fact the game wants me to run around and fill up the frontier map. I mean seriously? I mean, in AC2 you felt progression. Ezio was getting better and better and the main mission went on, and you felt rewarded by getting new assassination techniques, and the game was well paced and teaches you all the games mechanics. AC3 ignores all this and gives you everything from the start. I mean Connor is better at killing people than Ezio ever was. But I feel like I didn't earn it. Also you never feel rewarded by playing the main missions like you did in AC2 and ACB. I view AC3 like I do AC1, a lot of great ideas, but the execution needs work. I hope ubisoft goes back to the drawing board, and improves the mission structure for AC4. Hopefully AC4 doesn't come out next year. I just want them to take their time, and not rush out a game because of the "2012 story arc" Its no secret I love the franchise, but the main mission structure really left a sour taste in my mouth
I absolutely love this game, i don't know what everyone is griping on about.
I liked Haytham Kenway more than Connor, which is a problem because you play as Haytham for only a few hours. He had way more personality and charm
This game left a bad taste in my mouth in terms of Assassins Creed games. It had an interesting start but then it was followed by a boring story, boring characters, huge open areas land that were just uninteresting to explore, confusing political babel and historical figures who turned out to be complete dicks and an ending that just ended to quickly! Worse game in the series if you ask me. Im glad i traded it in for Ubisofts far better and more satisfying game released a month after this garbage.
7 million copies can't be wrong- scoreboard.
i have to agree. i was excited to know that AC3 was coming out, and got excited when all those teaser clips appeared. but once i got into it. i felt a little betrayed; mind you i'm just at around 45% of the game. i intend to complete it, but you gotta admit, but i feel like everything's just drags on. there's no sense of progression when playing a Connor. at least Ezio slowly progressed from a lowly inexperienced assassin to a master assassin. but Connor, is just so, well good. veteran players won't have a hard time with him, heck even first-timers who get the hang of the controls will be easily killing a group of soldiers early on. with AC2, it wasn't so, coz you start on with some bare weapons and your life meter is also small. and upgrading them and your armor clearly motivates you to improve your skills as a gamer also. naval missions are okay though. some other side missions or tasks are okay, but sometimes provide little motivation to complete. and i'm just being honest here, still can't get the hang of the crafting part, coz i'm not sure how to get some of the required items. maybe i just missed some parts or dialogue, but again the tasks tend to be a chore. i also noticed there's just too many short cinematics. i know i can skip most of them, but do you really need to see the small clip when you activate the "Skin" animal button every time? Connor's pretty much saying the same thing over and over. again, i intend to finish the game, but with little motivation to do so, it can take awhile before i'll actually get to that. i just hope AC4 will be better than this.
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.