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GDC 08: Street Fighter IV hands-on impressions by Destructoid

From Aaron Linde's preview:

"Having put in quite a few rounds, I definitely find myself agreeing with those who insist that it's not a game you can judge based on screenshots or online videos -- you have to see it running before your very eyes to really get a sense of the new art style. How you'll react to it? Well, that really depends."

"As I mentioned a moment ago, IV is really nothing you can evaluate properly without seeing it for yourself. Up close, it's a vibrant, colorful, bright game, and one really gets a sense of how Capcom was trying to convey the classic feel of previous titles in the series with this new 3D engine. It has its ups and downs, but we'll get to that in a minute-- for now, the meat of the matter: gameplay."

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