NZGamer writes:
"SimCity was a phenomenon. Back in 1989, games were - comparatively speaking - still a seriously niche pastime. Will Wright's city simulator did little to change that aspect of our hobby, but it set the community of gamers that did exist at the time into all kinds of ecstasy. Who knew municipal management and city planning could be so much fun? I sure didn't, but like pretty much everyone else, I soon found out."
Some games force online-only measures onto people. It sucks! Especially when some titles, like these seven, 100% didn't need it.
The following is an excerpt from Chapter 5 of The Secret History of Mac Gaming, “Simulated.”
EA has something of a reputation when it comes to awkwardly handling much-loved franchises. Here are 7 that Screen Critics feel they ruined.
Need for Speed as well. Here's to hope that the new one will be a return to form for the franchise.