70°
Submitted by Gekko 861d ago | article

Remembering Studios That Closed in 2012

This year was great in general for videogames. Beyond the predictable success of games like Halo 4 and Call of Duty: Black Ops II, there were a ton of hits that came out of nowhere, including not just big publisher titles, but indie games as well. Narrative in gaming also started taking a greater stage with games such as Spec Ops: The Line and our very own game of the year, The Walking Dead, making waves with player agency in story and presenting well-developed plots and characters to boot.

The year wasn't entirely sparkles, double rainbows, and purple fairies though. Along with the good came a hoard of bad for the industry. There were a mass number of studio closures, for starters. Here's a recap of some of the many development studios that didn't make it through the year. Out of respect for the subject matter, this list is not presented in any particular order. (Bigbig Studios, Black Hole Entertainment, Hudson, Paragon Studios, PC, PS3, Radical Entertainment, Rockstar Vancouver, SCE Studio Liverpool, THQ, Xbox 360, Zipper Interactive)

prototypeknuckles  +   860d ago
im actually gonna miss radical i actually liked the prototype series though i prefered the first to the second.
Tetsujin  +   860d ago
Zipper and 38 Studios will be remembered; Socom was a damn good third person shooter and KoA was one of the funnest games I played in 2012.
VonBraunschweigg  +   860d ago
2 of my favourite studio's are on the list, I played the hell out of WipEout HD (online Eliminator is so awesome) and I still play MAG a few nights a week. Never a sequel, too bad.

Still I hope for a new WipEout game for PS4.
SilentNegotiator  +   860d ago
Quite a few under-performing Sony studios shut down this year.
trouble_bubble  +   860d ago
Not exactly. Only two per the article. Liverpool and Zipper. Liverpool wasn't "underperforming" either, they just haven't done anything for PS3 since the successful WipEout HD 4 years ago.

4+ years of nothing is a long time. So Sony decided to re-allocate peeps to other projects http://www.destructoid.com/... .

With Zipper, it's a bit different. Where MAG was a successful new IP selling over a million, Socom 4 did worse than the outsourced Socom: Confrontation years earlier. Not good when another dev' sells more and gets higher ratings of the IP that you created. Especially the one behind the abysmal Resident Evil: Operation Raccoon City.

Other studios like Jaffe's EatSleepPlay and Jobe's Lightbox, aren't Sony owned. They were like Price's Insomniac, but new. They still exist but moved laterally to iOS projects, albeit with layoffs.
#4.1 (Edited 860d ago ) | Agree(1) | Disagree(0) | Report | Reply
SilentNegotiator  +   860d ago
Well, fair enough, but I would still categorize "lack of output" as "underperformance"
trouble_bubble  +   860d ago
Yeah I can see that. Hard to justify paying to keep a studio open and its employees on a wage when they had no product to even recoup their losses from. They weren't making any money. One PS3 game in an expected 10 year life cycle ain't exactly a great performance. Wonder how much money Team Ico's burned already on Last Guardian?

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
40°

New Yandere Simulator Update adds Teachers & Teacher's Pets

57m ago - Yandere Simulator has received a new update adding a few new additions to the game. There's now t... | PC
20°

Why Silent Hill mattered

1h ago - BoingBoing: "I have been trying all week to write about the Silent Hill series. But every day, t... | Culture
Ad

Bloodborne (PS4) Review

Now - Ken steps into the world of Bloodborne, prepared to die. | Promoted post
30°

State of Decay: Year One Survival Edition Xbox One review | Vic B'Stard's State of Play

1h ago - Vic B'Stard writes: "When State of Decay was first released back in 2013 for the Xbox 360 as a Li... | Xbox One
30°

Valve explains the reasoning behind Steam gift restrictions

1h ago - Gifting things on Steam can be more trouble than it's worth, thanks to the regional and time rest... | PC
30°

Liquored-Up Let’s Play – Warhammer 40,000: Space Marine

1h ago - Johnny Ohm, GIZORAMA - "Ave Imperator, fellow Imperials! Welcome back to this week’s Liquored- Up... | PC