GameSpy writes: LucasArts was kind enough to take a few busloads of media figures from the floor of this year's GDC to the swanky theater at its HQ. It wasn't just giving us a break from the show floor; its ulterior motive was to show off a few of its upcoming titles, including sci-fi shooter Fracture. It might have been the giant screen and swanky seats, but Fracture seems to be coming along nicely.
We're cautiously excited about Fracture, from what we've seen. In many ways, despite the unique cover and motion abilities added by terrain deformation, it reminds us of the competent, but not stunning, Pariah.