Simon Wolfe of Capsule Computers writes:
"pace games are starting to get popular again, with plenty of indie developers vying for customers and plenty of Kickstarters vying for supporters to get their game into development and each one trying to offer a different experience to make themselves unique in the eyes of players. Soldak Entertainment decided to go a pretty unique route for their game Drox Operative in that, while being an RPG the player is not tasked with leveling to become the driving force of the galaxy or lead all the people. Instead, the sole goal is more tangential, ally the captain with the different races in the galaxy and help or hope that the captain is in the good graces with the last one standing or too scared of them to want to start anything or become the richest presence in the galaxy or . . . What makes Drox Operative unique is that there are plenty of ways to win and lose, so players can play exactly however they want to."