It’s still hard to not recommend this game as one the best ones out there.
I do agree that sending the animals at guards can distract from your original plans, because the guards more than often don't get back on the same track/pattern of formation. But I think that's good for the AI, because it only adds to the randomness of the AI, & keeps them from doing the same stuff. I haven't had any dizzy AI moments yet. But I did experienced the audio drops though, probably 3 or 4, usually during dialogue that is spoken during scene changes. But overall, a great game! But it's not gonna be for everyone.
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