4Player-"Now that The War Z has been released in a state that can only be described as 'a mess', it's fairly obvious what has happened here. The War Z was developed quickly, and rashly, after DayZ gained popularity, in an attempt to hit the market before the final version of DayZ would ever see light. This was a copy-cat money grab, plain and simple. But the Achilles heel of this master plan was one so obvious that it's hard to believe Hammerpoint Interactive -the developers of The War Z- didn't seem to realize it was there. Simply put, they didn't have the technical or design sense to pull it off. And like The Three Stooges trying to stage a Reservoir Dogs style bank heist, they shot themselves in the foot before even getting up to the teller."
And they're going to be doing pretty much the same with the Steam Box.
Or are you saying that you want a relationship between gamers and dev based on what devs can get away with before gamers complain? And then enough have to complain to a certain level.
Which is what we've just about got now.
Honestly, realize what you're saying. This is only an extreme case of things which have already happened. No real difference than ME3's ending, Skyrim's issues of FF13. The difference being the general gaming community are neither coming to Hammerpoint's defense nor allowing them time or even asking to fix issues.
Alot of pc gamers trust steam. So when valve put this game up on their store. Alot of pc gamers assumed it was going to be an quality game that is polished. Sadly WarZ is does not pass those requirements and alot of valve fans are pissed about that.
Valve: From time to time a mistake can be made and one was made by prematurely issuing a copy of War Z for sale via Steam. We apologize for this and have temporary removed the sale offering of the title until we have time to work with the developer and have confidence in a new build. Those who purchased the game and wish to continue playing it via Steam may do so. Those who purchased the title via Steam and are unhappy with what they received may seek a refund by creating a ticket at our support site here: https://support.steampowere...
http://pc.gamespy.com/pc/th...
This is a very different issue than the ones you're talking about, Godmars.
How?
Valve took the game down *after* the fact that people were complaining about it, much less that Hammerpoint was using its position of authority to shut up complainers while outright lying to any and all public outlets. Just as the issue could have been resolved by Valve before it began by having a few of their own people test the game out before its release, if HP hadn't been so blatantly dishonest, run some covert damage control, things could have been dragged out for months giving them time to patch things. Just like most every other buggy title that's been put out too soon.
And again, this "lets 3rd parties offer games through us" is exactly what they plan on doing with their console.
And don't give me any double-speak bullsh*t about a restricted PC or whatever - THE STEAM BOX IS A FU*KING GAME CONSOLE!
One that's going to be unregulated so Valve can offer low licensing fees - not that quality control seems to have been removed from Sony's and MS customer service list this gen.
Like chcolatesnw said, Valve aren't directly responsible for making sure every game on Steam is up to spec, just the same way it's not Game Stop's job to do quality control on the games they put on their shelves.
I would be pissed if Valve had done nothing at all.
On PC I haven't ever expected a game to be perfect out of the gate. I always expect on going support. Its one of the advantages of of the PC, patching is easy and quick, unlike consoles.
In the case of WarZ, the state of the game is a non-issue. The problem was misleading gamers into believing it was a finished game. Saying that it had features it didn't. This could have been solved by simply labeling the games as alpha and bringing down the price a bit.
But HP was determined to scam gamers with WarZ. And because War Inc. is also on Steam they were given a pass. Valve saw what was happening and took the game off. So Valve is off the hook. Had they done nothing or claim they were investigating I might take issue, but they didn't.
Welp, I'm shocked out of my pants.
They wanted to minimize how much review time of products they were doing by setting up Greenlight. But this is a major reminder why they NEED to give all of the games lots of review.
Sure, they 'recalled' it. That's nice. But it's still clear that there's an issue with quality control.
And YES, they ARE responsible for the quality of what launches via their service. You're not going to sell me a lemon and then go "Oops! Blame Honda!"
At the end of the day, they wasted our time and sold us a scam.
Beyond that, it's out of their control. They should not have to be forced to play through each and every game and make sure all the features mentioned by the developer are in tact. That's just plain stupid and an enormous waste of time. Though, they should make it so developers have to pay a lump sum of $$$ if any of the features mentioned to be in the game aren't in the game - false advertisement.
They didn't have to play it. Just boot it up and see that none of the servers allowed 100 players, there's only one map, etc.