As far as sales figures go, the Call of Duty franchise is the biggest thing to ever happen to gaming. In fact, its moneymaking potential is making Hollywood blockbuster films blush with their inadequacy to compete. So I think it’s pretty fair to say that there are a lot of people who like Call of Duty.
So why is the series so popular, and why do people spend so much time with it year after year?
That's such a terrible argument. That would be true for any game. Someone who plays BF or KZ2 jumps to play COD, which they haven't really played, they will do poorly as well. People who don't really like COD or play it come up with lazy arguments like yours. I can easily tell who is great, who is good, who is average, and who blows simply based on their playing. If it were so easy everyone would have positive K/D ratios and all games would be down to the wire, which most are not.
The campaigns are short, but full of set pieces and never really have the player go through an extended period of time without action.
Call of Duty is basically like a Michael Bay movie; it's simple, action-packed and a lot of people will buy it. It might not be the best game of the year, but it certainly is entertaining.
COD is really fun, in my opinion the black ops franchise is more fun that MW.
You went into a game and evryone had the same objective and rewards, so it was more balanced in the process.
You KNOW at some point someone is going to unlock a chopper, but they can't stack... so do you use it bright and early to get a jump on the next potential streak? or do you risk holding off til your taking a difficult objective but an enemy might do the same for defence.
Made for a much more level and fair battlefield with a more tactical edge. No random 1 of 20 killstreaks flying all over at once or at random.
I loved COD4 and had a love-hate thing going on with MW2, but everything else since then when it went all-reaching to the masses and "more approachable" can GTFO in my opinion as a person who considers themself to be a "serious" gamer.
The reason people bought into COD4 was because it was exciting, the map design was the great, the gameplay was fast and fluid and most importantly, it innovated and brought online multiplayer at a console level to new heights.
Have any sequels since properly been exciting? innovative? excellent map design? improve the online experience?
Nope, all the subtlety, balance and excellent pacing is gone for the sake of getting the masses into their pockets and online. Every year it becomes more OTT, bombastic and "accesible". The only advantage this brings is $$$ to Activision and 0% benefit to the people who really bought into COD4 and let the franchise properly take-off this gen.
Bring back the subtle, well paced and well designed aspects of COD4, get the 12yo friendly fragfest the f*ck away from me.
I guess since MW is more popular than BO it'd be the "cool" thing to like BO more, right? /s
***"If a franchise becomes successful, it gets hated on by "core" players."***
I guess people hate GTA now too, you know because it's popular? /s
CoD4 was good and the most balanced while the other CoDs after it haven't matched or surpassed it. It's as simple as that. Not it's "kewl" to hate on CoD. I'm starting to think that people like you think it's cool to say people that hate the recent CoDs feel that way because it's cool to do so.
CoD is addictive because it's a pick up and win game. Anyone can be good at it. It's near impossible to not have fun with something you're good at hence why CoD sells millions every year as people want to continue the fun.
No skill level required,you can play CoD while banning out of your head on mdma!
repetition comes in every game multiplayer game modes are repetitive in nature.
* Quick Re-spawn so when you die, you get another chance right away.
This allows people to improve faster than they would if they had to wait 1 minute in between deaths.
* Easy and fast to find a game. compared to other online games, COD always finds a game fast.
* They are fun. The fun is wearing a bit thin and I think it's safe to say we are ready for Next gen, but still they remain solid quality games.
simple, effective and great designed game play overall even tough that being said that was until MW2 came along since then the multilayer started to suck its to much sugar on the candy.
(That was a joke in case you didn't notice)
WHen they announced world at war for full retail, I decided to not support or pay for dlc like updates at full retail prices.
But in typical mass consumer fashion, everyone rushed out to buy the same game in new skin every year.
Its not even challenging, people love to fire from the hip like its a skill but its all auto aim.
sigh.. enough of my rant I'm sorry, yeah its because its pretty much easy, an 8 year old, a 12 year old, a 15 year old, a 25 year old and a 63 year old can each play with pretty much the same amount of skill and level and earn rewards every few seconds.
Fun is fun but people really should not have support a yearly plus dlc release every year.