One industry analyst has said the gaming industry's sales and performance will not be damaged as a result of the fallout from the tragedy last week.
Doug Kreutz, an analyst at Cowen, lowered his sales estimate for Star Wars Battlefront II while saying that core gamers are increasingly unhappy with developers embedding microtransactions into gameplay.
As scummy as lootboxes are, it's still a decent alternative to $50 season passes that fragment the MP community. It's a shame that Activision wants to get their hands in both pots with Call of Duty.
Nah, far from a decent alternative. Loot boxes end up costing more due to the predatory nature of them. Season passes at least pay for extra content (maps etc) where loot boxes pay for nothing apart from shareholders extra yachts.
no they dont. ive never spent real money on a loot box, but i cant as easily opt out of a season pass
I m with uth11
I think he meant you don't have to pay for extra content whereas for a season pass you obviously have to buy it to get extra content. Nobody likes loot crates and I hope they get rid of them but that's simply a fact.
Sorry uth, but you couldn't be more wrong. You can avoid loot boxes and not spend money on them because traditionally they don't contain core game elements - granted, Activision and EA are determined to make it so aspects that impact gameplay are included now.
As for loot boxes not costing more, there are enough people spending hundreds or thousands on loot boxes in Overwatch, the Fifa Ultimate Team Packs and more. EA's financial reports indicated the success of such as FUT and the amount spent on it, and it's huge.
Season passes are just a collection of DLC. While I don't agree with paying for DLC up front in the form of a season pass, it's just a preorder. Of course when developers actually create large amounts of extra content for a game, they're going to charge for it.
Expansion packs like Blood and Wine for Witcher 3, DLC like Brettonia for Total War: Warhammer 2, it's extra content you pay for and you actually get something in return. You can opt out of it if you want to, just but whatever content you want separately and at least you don't have to gamble to actually get the content you're after.
No it is not as it effects the core game play and progression. A season pass or MT's has to be done right and not increase your hours from a few hundred to a few thousand. SW BF2 should have been FTP with the model they opted for, simple.
Paid map packs divide online communities. Halo 5 has expanded so much with free content drops, and it wouldn't have had the same effect if you had to pay for them.
There's a line with how microtransactions are implemented, and EA has crossed it. But some games can genuinely justify them, especially if they're done well (Halo 5, Overwatch, Rocket League for example.)
@emporer you are completely right and so do poor executed games. For example I didn't buy swbf2 purely out of my dislike to the model so technically they have lowered (or divided) the community even more so.
If they opted for xp boosts and cosmetics which let's face it who wouldn't wanna run around as a bright watever storm trooper, I am sure they would see revenue whilst keeping the free dlc.
They dont need 50$ season passes or lootboxes devs costs are thr lowest they been in a decade stop believing the caompanies that have lied to you time and time again.
That's the stupidest notion that floating around. I need to see full blown evidence that this is true not some forum speculation. With that said no the do not need these loot boxes in games, they are still profitable enough but everybody involved is getting greedy.
They aren't at their lowest. But they are about the same as they were at the start of last gen where they used the excuse to raise the prices of games, and start implementing MT. What's different though is that the software sales are way up.
The biggest problem I think is that they spend way too much on marketing, but a lot of those big budget ones(including BF2) was paid for primarily by the console makers.
Right, I prefer free maps alongside balance destroying, grind increasing mechanics than having the option of picking which maps I want with the ability to unlock every equipment within a month or 2 instead of years. Because I'm never that busy; I don't have a job, family, in school, hobbies, or other video games to play.
That was sarcasm by the way. I wouldn't put faith that these devs won't just give you recycled maps from previous games and try to trick you that it's fine because it was free with a full approach system that ties into microtransactions.
Rather see a balanced game economy than seeing whales demolish everyone or taking forever to get the guns or gear that I want. This isn't supposed to be an MMORPG, it's not at it's core designed like that.
When a developer ties progression to loot boxes it's not decent, it's a system designed to screw you over.
Nah cod WW2 especially is incredibly easy to grind I've played 12 hours and prestiged. I feel no incentive or disadvantage from not buying loot boxes.
I'm not happy they are there but as long as I'm not at a disadvantage massively I don't mind
I'm pretty far from a cod fan I hated most recent entries in fact every cod since MW2 and just avoid them until WW2 got me interested again the community is still garbage though.
wrong, only conditioned people believe that games only survive with season passes or MTs.
What's a better alternative is a complete $60 game. They can fund it through MT for things that don't really affect much....like cosmetics. Sell a good game, make money. Pretty simple really. Believe it or not, most MP games cost significantly less to make than a media stuffed SP campaign. Maybe they can cut the marketing budgets to less than the development budgets, and still see the sales come in, and still make a profit without trying to gouge the user base, or piss off the people who actually do want to give them money for their games.
If Overwatch and other games can get it right with cosmetics only, then it's more about the implementation. You just have to make cosmetic loot that is worth getting.
I'd rather pay $50 for a season pass to an amazing game than have the integrity of my game compromised to shoehorn in MTs so that they don't need to do a season pass.
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They were willing to accept it to an extent now more and more people are just tried of getting nickled and dimed..
Apparently when the analyst thought that the vocal gaming community was inconsequential to the actual sales of the games. While that is partially true, and publishers could ride that out for a while as the numbers build up to bigger boycotts, the fact remains that the analysts and publishers disregarded the concerns of a sizable portion of their potential audience in an effort to capitalize off a small portion of the buying public.
The people unhappy with them has been growing over the years. It was only a matter of time before everything came to a head. I knew that it would be EA who finally screw up big enough to cause a big enough outcry to screw everything up for the publishers who were more responsible with their MT policies.
Hope this game and EA rots
Kill all loot boxes and microtransactions from ALL games.
Free to play games should be the exception. I will add that it should be balanced. Several games I've thoroughly enjoyed and wanted to spend a few dollars because I sincerely beloved the devs deserved it
Any gamer that thinks loot boxes are going away is either willfully ignorant or plain stupid. Put it into perspective, if you had something that made you money with almost no effort on your end, would you stop doing that thing? No you would not. If you don’t like loot boxes don’t buy them PLAIN AND SIMPLE. I played overwatch, never bought a loot box, I played ACO never bought a loot box, I play SWBFII never bought a loot box and finish near the top of he leaderboard enough that I know the star cards don’t really help. In closing stop being stupid.
If your sells slowly trend down and less and less of your product is being purchased you have two options. Change your approach or change the consumer. They have been trying to change our view of value and what a game is for the last decade. EA has been the most aggressive with their narrative. Single player is dead, people only want Multiplayer, Story driven isnt what people want" blah blah blah.
You like many are missing the point. You did well in SWBF II because the Star cards were changed and the PTW was removed. If the PTW was left in you'd have been getting owned by people who had already maxed out characters because the Star Cards had a major effect on the game orginially. Overwatch is a bad example as it is cosmetic only. ACO didnt really need the MT to complete the game. If you've never bought lootboxes good for you. People arent stupid because they want to change things they dislike in the industry the only stupid one is someone crying about how others are stupid because they are doing the only thing that will lead to change; expressing their distaste of the practice and direction their hobby is going.
While I kinda agree with your first paragraph it’s off topic.
No I’m not winning because the stopped MTX I’m winning because I’m good. As I stated I got the game three weeks after launch so there were already people with all purple cards and I would still beat them, likewise I have almost fully lvled my favorite classes (heavy, officer, enforcer, fighter) and I still get killed by people with little to no cards. Anyone that says a couple seconds off a cooldown or a 1ft blast radius expansion is an instant win OBVIOUSLY hasn’t played the game. The thing is it’s not just YOUR hobby, MTX are designed for people with less time to play and whales, some people don’t have a million hours to play a game so they should have to suffer just because mommy and daddy pay your bills? You are correct people aren’t stupid because they want to change things about the industry, theyre stupid for bitching about something they only pretend to know about, I have played many games with loot boxes and I have bought exactly 0 fucking loot boxes and it doesn’t bother me. Meanwhile you’re bitching about a system that you have obviously not been a part of. So yes that’s stupid, also to think that a company much less an industry is gonna kill a golden goose you’re doubly stupid. Also just a side note what about the people who actually make the games, is this not their hobby too? Do you think they should just provide you unlimited content for 60$? Grow up.
Also no cards weren’t changed you just can’t buy loot crates anymore with real money that is all.
My point is people bitched about overwatch they bitched about ACO before it even came out. Also I don’t need MT to finish anything on SW I bought like 5 crates this morning with in game credit I earned this morning...
Keep crying guy, I’ve lhad a blast all night playing SWBFII. I actually hope EA keeps publishing them so whiney fucks like you stay away.
It is not about the choice to avoid something by not buying it. It is that the implementation of these practices change the core game design to influence purchasing decisions, therefore even affecting the players that choose not to buy anything.
For someone who calls other people stupid, well, yeah...
I said you’re willfully ignorant or stupid there is a difference. Also I never bought a box and I’m finishing at the top or near the top quite often so how is that effecting me exactly?
Exactly this!!! Sick of whiny bitches complaining. If it's legit, ok. But not just because you suck at the game and feel the deck is stacked against you. Don't buy them. The end. The game is pretty good actually.
Basically what you're telling us is to be narrowminded and shortsighted?
You keep saying that it's ok, then the next step comes in after lootbox progression systems become the norm, where you can pay for timed access to premium gear, what are you going to say?
"Um...uh...I still don't have to buy them. I really like getting my ass handed to me from time to time. That's the food chain, remember in school?"
gtfo. lol
Where did the idea of lootboxes come from? Came from the question, "how do we get more out of minimal effort?" and every generation the same question gets asked and has gotten from best to worse.
Expansions -> DLCs -> on disc DLC/work in progress before game goes gold -> Season passes -> microtransactions -> Lootboxes -> ???
I'm sure I missed a step or 2, but only shortsighted people rather accept the status quo than try to boycott to change it.
Doesn't matter if you never bought a lootbox, just wait till it becomes mobile F2P padding levels of grinding where you're going to have to drop money to keep up with those that do or spend months, a year to unlock everything or a viable combination of gear that doesn't make your playstyle feel lopsided.
No I’m telling you to be realistic and stop fucking whining about shit you obviously know nothing about. You say to boycott things I don’t think are right but somehow NOT buying loot boxes doesn’t count for you, you see I’m voting the only way EA listens, with my wallet, I also bought the game after market so I didn’t give them money, I’ve not bought a season pass on over 2 years (save for wildlands) and you see what’s happening with season passes. I have been gaming since 83 so I’m in it as much if not more than you, I have a several hundred dollar a month game habit and I reserve that for actual games. So no I don’t like season passes or MTX, or lootboxes any more than you but I am realistic and I understand they are not going to just go away because we wish it. I’m also just kind of tired of listening to people cry who have never even touched he games that have hurt their butt soo much.
But apparently 60$ is supposed to get you hundreds of hours of content and regular dlc for years after the game releases. Maybe someday when you grow up and get a job and start making money of your own you’ll understand that’s not realistic.
So...be shortsighted and narrowminded then.
Cool.
You should also stop assuming someone's financial position to desperately try to make a point.
"I have been gaming since 83..." Another one of those, I'm very old so give me higher credit argumentative points i.e strawman. First you assume that I could be almost as old as you or experienced enough at gaming, (which I am, but logic is logic) then you go to say that when I grow up and get a job like you ran a Google search on me... "How do I get this guy." LOL
We're not simply, "wishing it" but we can't force a gun to remove the practice, can we? We voice our opinions, bring up logic, let people know the direction and they lose money. Hope to do enough to revert a step back instead of letting it commence steps forward sabotaging the experience. And when it becomes the norm and they stop with the free content, but it's too deep to go back to the old ways that worked for us better, then what?
Your justification really falls apart when it becomes clear that you rather bend over wide to EA and anyone else that has a common goal.
That's like saying, "Well, shucks, you might as well let them end Net Neutrality because I've been using the internet since 95 and I think they deserve it. The internet gives us thousands of hours of content so it doesn't matter if they cut it into pieces, let them capitalize it even further it will still be there."
Pathetic, it's not like hundreds of hours of content wasn't already available before the change.
That " first in line for that chip implant" comment does apply here :)
Whoever made that comment is a legend !!!
MT won't go away. Nor do they really need to. But I think the loot boxes themselves will probably not be that big in the future. Publishers will probably try to find some new way to market something similar. Hopefully they'll not ruin the regular game in the process.
You are "willfully ignorant or plain stupid". You paid full price for 30% of a game that is based on loot boxes and criticizes those who complain about the system. The correct thing would be you neither buy the game and make clear your dissatisfaction with this system.
Who the hell WANTS microtransactions?? Other than the damn publishers, why would anyone be happy about being shaken down for more money. This brings back memories of old arcade games and their constant need to be fed quarters. The games would be purposely designed to ramp difficulty to entice the player to continue = insert coin. Otherwise GAME OVER. It seems we have come full circle.
So, all these years where these analysts said that people will buy these MT anyways, never noticed the dicontent towards MT, and we're now just becoming increasingly unhappy with them?
Maybe if these analyst had saw this before, and said something about it, the publishers maybe could have not tried to see how far to push it, and instead found a happy medium we could all agree on. Maybe the publishers could even try to have the discussion with the community, instead of just assuming, and waiting for analysts to tell everyone what everyone already knew.
The ones defending loot boxes in the comments are drones that need to justify their toxic and addictive habits. They know they are just as wrong as the companies implementing them so they have to defend themselves. Lame.
It seems it was long time ago. A bunch of friends spending hours on end playing RPG games, sitting around the table with the box of cold pizza. Excited about the story, listening to the Game Master, they were completely engaged in the worlds only visible to them and their imaginations.
The GM is the programmer, and in MMOs and co-ops, you can play with others. If you want to ONLY use your imagination for the visuals, read a book.
Scrawl: "Looks like we know how that new Compile Heart countdown is going to end. The latest issue of Famitsu has confirmed that Agarest Senki 2, known as Record of Agarest War 2 in the US, is Compile Heart’s newest title."
1) Hope they put it on disc this time.
2) Hope this is a positive for Neptune coming over as well.
If so, that's being developed & published by Idea Factory. Compile Heart has nothing to do with it (Thank God for that).
Thought Compile Heart was one of the companies lending characters.
Was also speaking in general as in regards to a US of Neptune. If these guys are offing a second game, NIS or Atlus, both of whom offer quirkier titles, will put that one out.
@kagon01:
My issue isn't - wholly - with the DL-only option, but the price. The first game should be $30. Maybe $40, and by that I mean $39.99. The only reason its $45 is the 360 disc version which has extras. Nevermind that by all rights its a PS2 game. Something that proabbly could have been done if the devs had the GOW2 engine or tools.
I approve of this god damn message.
Could have gotten my 60 bucks if they just put it on a disc.
Is this a half decent SRPG, porn aside, cause if it is, i might just decide to go and buy it for the 360.
There's no porn just some sexual innuendos but that's it.
Also it is a great game by itself, maybe not graphically but everything else is top tier.
Yup, it's a decent game. I just hate that a move has to go first before any attack options.
Yeah the only reason I did not purchase the first was because no disc. Does anyone know why no disc for PS3 and a disc for the 360?
I remember my friend saying that the download was somewhere over 10gb. I'm pretty sure Microsoft has a limit on file size for the Marketplace.
Ohhhhhh thats why. The dvd's 360 uses can only hold 8.5 gb of space. It would of needed to be 2 disks for the 360 version.
edit: my post is a bit wrong?! 360 dvds only hold 8.5 gb. How was it only on 1 disk if the file size was around 9 gb?? Somethings not right.
they could've compressed the 360 version. I'm sure they were able to cut off 2gb with some compression
@Ed Wood
It's because SCEA(Sony America) doesn't allow games to be on disks without English voice overs included.
So pretty much they'd need to give it TONNES of English voices overs just to put it on the PS3, but there's no rule against them putting on PSN, voice overs or not.
They also made the PS3 version a lot cheaper and gave the PS3 owners free DLC while 360 owners have to pay more for the disk and pay for every DLC.
You somehow forgot to mention all the stuff that came in the 360 box that made it SWEEEET. Soundtrack, Mousepad, Pillow Case and more for $54 on Amazon. I like how you didnt bring that up you lopsided fanboy.
Shovelware? This game is freakin sweet. They advertise it as some kind of anime porn or whatever, it has absolutely nothing to do with that. It plays like FF Tactics. The moves are great, game play is great, though can get a little repetitive, but overal its a decent 8. The only thing it has to do with "porn" is that you have to talk to girls, which are your comrades and build up a relationship with them so that you can have a child with them and use said child in the next gen.
sweet i loved the first one and im sure ill love the 2nd but ellis is still the best no matter what -.-
ok ok ..we need agarest ZERO ( prequel ) to reach the us or eur shores Before my interest in that goes up
That it will hit western shores or the old continent?
The "known as Record of Agarest War 2 in the US" seems a bit misleading as the article doesn't mention anything about anyone releasing the game here.
Hope it does tough.
---
Also agarest is still on a disc(Ps3), just not in the US :p
has even limited edition.
It's on Disk in the EU for any US PS3 owners who don't want to download nearly 20GB.
They cocked the first's release up badly: 2 years late, only subtitles (because they take 2 years, don't they?), no DLC... unless you buy it from US PSN which gets you DLC and Trophies (No trophies for EU? WTF).
Let's hope 2 will be more consistent across regions.
Fallout.......fuck yeah.
You know...for those that ever wondered what a real analyst does, this is it. Would prefer to read what this guy has to say in the future over Patcher any day of the week.
Of course not. Ps, Xbox, and Pc gamers won't let it. We may disagree on system preference be we all agree that blaming events such as shootings on gaming is a prominent display of ignorance.