My favorite example of “religion” in a game, is also the most subtle I can think of.

BioShock is not a game where the player is bombarded with religious symbolism. Most of the characters aren’t named after Biblical figures; the use of “Rapture” for the name of the central underwater city ruled by greed and unmonitored capitalism is neither reverent nor ironic (I think one of the dev diaries stated that Rapture was named such so as to imply exclusivity–not everyone could get in–and I wish I could remember which one), and the player isn’t given a bunch of objective names that bring to mind Biblical references (contrast “Sins of the Father” [Ezekiel 18, sort of] in Mass Effect 2, “The Last Enemy That Shall Be Destroyed” [1 Corinthians 15:26] in Red Dead Redemption [massive story spoilers]). The game is largely about shooting, survival, and getting to the next area. So where does religion come in? And what prompted me to write this?

Read Full Story >>
The story is too old to be commented.