OXM - Dark Souls 2 factoids have been dribbling through the internet's fissures for a couple of weeks now, but rather than writing about it, I've been looking on worriedly like a dog confronted by a wind-up kitten.
Too early for Dark Souls articles. I love the games but it might not even drop in 2013.
We'll hear endless speculation until we actually see a full unveil. My guess is that it might not even happen until E3, as the comments from Edge about the graphics lead me to believe it is being developed for next-generation consoles and possibly current gen as well. This would also explain the increase in the size of the team as well as the team feeling the need to make it somewhat more accessible. Obviously this is all speculation on my part. I just hope they plan to accomplish this by simply explaining things more clearly to newcomers early in the game, rather than changing the difficulty or offering different difficulty levels. I think adding varying degrees of difficulty would change the community in a negative way. One of the cool things about the game when you're in someone's game helping them or vice versa is that you both know what it took to get to that point. Altering that in any way would also change the "Us against them" feeling that made teamwork so enjoyable in the previous games.
The game will be ruined by spoilers before it comes out. Oh by the way Demon Souls had dedicated servers.
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