WC writes: It’s been quite the year for gaming, and thankfully, there’s been a lot more good than bad to write home about, with the landscape of the medium changing in several notable ways over the last 12 months. Sure, we’ve had our share of controversies – just try looking at the top image without your blood suddenly coming to the boil – but on the whole it’s been a productive, encouraging year that has seen the future of the industry be moulded in some very intriguing ways. What 2012 makes clear for 2013 is that we can expect more indie gaming than ever before, more episodic content, and new ways for players to interact with the medium that they cherish so much.
Here are the 10 biggest moments of 2012.
Based on one narratively fitting ending in Mass Effect 3, Prothean squadmate Javik is highly unlikely to return in the next Mass Effect game.
He was one of my least favorite characters. I wish they would have done the Proths different.
This Canada Day, explore our homeland with the best video games that have adapted or reimagined the Great White North in digital form.
Mass Effect 3 is remade, rebuilt, and remastered thanks to a huge Mass Effect mod which changes almost everything in the Bioware RPG, as we await Mass Effect 4