A new round of Dark Souls II details were provided in this week's issue of Famitsu. The tidbits come from supervisor Hidetaka Miyazaki.
It seems like From and Bamco actually pay attention to fan reaction
this says nothing. I want to know about gameplay, not about engine changes, photo realism and all this stuff. those things are subject to change when game enters into a more complete development status. but gameplay... that is something hard to change once you begin the project. so, give me gameplay. that's all I wanna know.
They only thing that worried me about this list is the "considering ayers to get more directly involved" if there is voice chat the game is ruined. The whole point of not talking to each other was to learn how to communicate by other means. It really added to both games and made the multiplayer really fun.
He might mean there are more sections in the game that improve upon gameplay with coop. Solving puzzles with friends or taking on bosses, this would work if they could implement a system were you can invite a friend. But this would greatly change the original model and I to believe summoning someone to help you don't know in the slightest is unique to the Souls series, sort of the same feeling as when you go through a game like Journey with a complete stranger.
I'm glad that they're going after photo-realism. That could be the best visual style for Dark Soul II.
i wish if developers announce games before 6 months from release date , it's sucks waiting :(...
The most exciting part about this is the last point where they said they are "considering having players get directly involved with one another." I would love for a return of the 3-3 fight from Demon's Souls where you got to be another player's boss. Also, I am glad to see that Miyasaki has the authority to set the team back on the right track. Still worried about that "accessible" statement.
Related or not, as long as this game is fun and excited like the first one. You have my money.
Hopefully, they have Michael Ting Yu Chang as concept artist for the game even though they are aiming for a more realistic approach. I find his artwork deliciously disturbing....
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