Top
80°

Interview: Ken Levine on player movement,and how BioShock Infinite’s villain compares to Andrew Ryan

PCG:In part one of my interview with Ken Levine, we talked about BioShock’s expression of racism and American history. In today’s excerpt, I ask Levine about BioShock’s unique, theme-parky presentation of narrative elements, player movement, and about Infinite’s villain, Father Comstock.

The story is too old to be commented.
SageHonor1316d ago

Gotta love passionate developers talking about their games

porkChop1316d ago

Such a brilliant guy. We need a lot more developers like him.

floetry1011316d ago

You'll always get straight answers out of Levine. He's one of the greatest modern game developers. No canned answers or pre-conceived points, just pure, unadulterated love for the games he creates.