Posted by Nicklas Nygren // Creative Director at Nifflas' Games
I’ve always wanted to develop a game that is heavily-story based, but I’ve always waited to do it until I had a story I really want to tell; something personal and different. Problem is, I can’t just decide to come up with such a story whenever I want. It’s an unusual and mysterious process and it kind of just… happens. Knytt Underground is the result of this process. Oh, and it’s also a pretty sweet exploration platform game.


