Steven Hansen writes on soul deadening reality, its associated accumulated baggage, and the way video games strip experience of the ramifications of its failings; instead, they're rewarded through knowledge and increased skill sans downside.
In Persona 4? Well, realistically, the idea is to max out every stat, which is more than possible during the course of a regular playthrough, to create an ubermensch hero and salvage the world and everyone's fragile psyche.
the idea is to build your character to what you want him to be
a 1st glance i thought the pic was a new joker, then i realized it was a pic from skyfall