Steven Hansen writes on soul deadening reality, its associated accumulated baggage, and the way video games strip experience of the ramifications of its failings; instead, they're rewarded through knowledge and increased skill sans downside.
the idea is to build your character to what you want him to be
In Persona 4? Well, realistically, the idea is to max out every stat, which is more than possible during the course of a regular playthrough, to create an ubermensch hero and salvage the world and everyone's fragile psyche.
a 1st glance i thought the pic was a new joker, then i realized it was a pic from skyfall
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