Along with many other eager gamers, as February 2012 approached I began absorbing every snippet of info about the Playstation Vita I could find. I read and re-read previews and press releases, and it all looked so good; this would be the console that proved the critics and doubters wrong, that the handheld market is still viable, and that not everyone is satisfied with just an iPhone and Angry Birds on the bus to work. I own a Vita, and it is an excellent piece of technology - it is comfortable to hold, is clearly powerful, has a myriad of innovative control inputs…the list goes on. Kotaku called it "the most powerful and physically capable gaming handheld ever made." So why isn't it a success?
GTA on the go would be nothing new, unless they made a SA port/SA stories, which would be awesome.
I'm happy it's selling well, that means we can expect more titles from Ubisoft in the future.
how about expanding the app store. let the community develop and sell their apps to download to vita
I'd give it another year or two.
There are still games being made for it at least. It's just damn slow in terms of growing its own library.
It's bad enough to be a troll and even worse to be a troll who can't spell. Hehe.
*Ignored.
1.price cut ($200usd wii-fi)
2.PS1/PS2 Games (all)
3.Rpg's
4.Resident Evil 6
2. Just give it a STEADY and CONTINUOUS support even if much slower than its direct competition. I think Sony isn't in a good position to pour out much budget and resources JUST for the VITA. It's not doing great on the other departments of the company.
A Souls Game
Monster Hunter
New RPG IPs
vita price in asia has been cut.. really cheap now..
last night many costumer come buy vita..
Look Bravely Default: Flying Fairy 3DS.
2. A good shooting game
3. Ps2 classics
4. Remote play
5. No more stupid Articles of doom and gloom
6. Advertisement and media support i guess