CVG - During a recent hands-on event, we had the opportunity to speak with EA Maxis producer Jason Haber about SimCity's interconnected virtual cities, how class will affect gameplay, and whether players can opt to aggressively sabotage their friends' personal utopias.
Some games force online-only measures onto people. It sucks! Especially when some titles, like these seven, 100% didn't need it.
The following is an excerpt from Chapter 5 of The Secret History of Mac Gaming, “Simulated.”
EA has something of a reputation when it comes to awkwardly handling much-loved franchises. Here are 7 that Screen Critics feel they ruined.
Need for Speed as well. Here's to hope that the new one will be a return to form for the franchise.