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Mass Effect 3: Omega review | Thunderbolt

Out of the various exotic locations visited in the Mass Effect universe, the space-port Omega is one of the most characterful. Capturing the ‘used future’ feel of classic Star Wars, before someone ill-advisedly bought George Lucas a few billion dollars worth of computer effects software for Christmas, Omega is a battered and worn criminal metropolis packed to the gills with mercs, thugs, assassins and pirates. With all that to play with, it’s a little odd that Bioware chose not to visit it during the series’ final entry.

[Nick Horth, Thunderbolt]

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