EDGE- Wii U’s principal innovation, the GamePad controller, manages to meet both accessible and social design goals. It has a friendly, unintimidating design, and although it seems to have been designed for a child, Nintendo clearly also had older gamers in mind.
With approximately one billion touchscreen smartphones and tablets already in use, it builds upon a familiar interaction metaphor. The large touchscreen is not only accessible but also offers the potential of a different view on the game world, allowing new singleplayer and multiplayer experiences. But what will those experiences be?