Polygon: "I'm shown a new co-op demo for Dead Space 3 that implements simple Kinect voice commands. The voice support provides a way to avoid stopping in difficult combat situations. For example, shouting out 'Quick heal!' will result in your character using a healing item. 'Help me!' will create a beacon to your location for your partner to follow. 'Stasis!' will shoot out a beam of Dead Space's classic time-freezing power-up.
The only problem? In the demo I'm shown, the commands only seem to be working about half of the time."
If EA and Motive Studio plan on remaking all the main Dead Space entries, they have to change a lot of what made Dead Space 3 so divisive.
Simple, do not bother with a Dead Space 3 remake. Rather have a new entry for Dead Space.
Remaking 3 would need to be a reworked and somewhat changed remake as 3 was flawed in most peoples eyes and the worst entry.
WTMG's Kyle Nicol:
"Was Dead Space 3 really that bad?
Well, it’s a complicated question. Dead Space 3 is undeniably the weakest of the trilogy. It’s a game that deviates so far from the original formula, that it throws a lot of what made Dead Space special in the first place out of the window. Although, where it does make up for it is one of the best cooperative shooters on the market, even after all this time. Do I recommend playing this game ten years later? Hell yes. But make sure your expectations are in the right place. It has a lot of problems that bring it down."
With the upcoming Dead Space Remake, we replay and rank the original three games.
Dead Space
Dead Space 2
The Callisto Protocol
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...uhm...
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...Lost Planet 3?
They need to seriously continue this ip with a new entry. Even if it's just another movie I don't care I love everything about this game.
Predictable!"The only problem? In the demo I'm shown, the commands only seem to be working about half of the time."
Oh yeah implement that useless peripheral.
Please don't go down this road EA/Visceral...
Dead Space 1 released completely out of the blue, and sent shockwaves through an entire genre. Not only that, it pounded gamings defining horror franchise (Resident Evil) to the ground and didn't even think to make a big deal of it.
Dead Space 2 i loved too, with just a right mix of Horror with cinematics and action.
Now they are pretty much saying "F*ck all the hard work and dedicated fanbase we built from the previous genre defining title, let's add co-op and gimmick peripherals to suit the COD kids and casuals!".
It's a direction that so many franchises have been plagued by, bringing 90% of this gens games away from their roots into one big grey area and generic genre of co-op and shooting things faces off.
It's a trend i don't like and will not be supporting should it continue into next gen. Wheres the escapism gaming provides and varied worlds and play styles that makes gaming great if every game essentially falls into the same basket?
man i feel that this game won't be as good as DS1 or 2